Saturday, November 30, 2019

Land of Ansaris: Powers/Magical Abilities

I have been working on more when it comes to the “magic” of the world and hope the next post will help you understand how the “magic” in this world works now! In my world there are 4 types of magics... A’gaerym/Elements, Spirituals, Fruits/Miracles, and Sorcery. Each have specific identifying notions that set them apart and make them unique from each other. So without further ado, let's get into these diverse ideas!

A’gaerym/Elements: (powers that are inspired by personality and talents of somebody)

"A’gaerym” are powers that are meant to sorta represent callings that the afaenas receive from birth, but are unlocked when they hit puberty. They can only be manipulated by afaena and sometimes halflings. Most afaena/halflings have only one a’gaerym, it is a rarity for one to have two, but it is not unheard of. 

“Elements” are components of their “a’gaerym” that make it more personal and unique. These powers have exhaustible resources that feeds on their minds and bodies. If their element is over-exerted it can lead to loss of stamina or clarity and in more major cases loss of sanity or even of their very life.

Spirituals: (powers that are given by Auorin/The Author (aka God)



As said above, Elements are the naturally born talents that only those with afaena heritage can have. The Bright Ones' gifts, otherwise known as “Spirituals”, however, are separate, as they accepted their place under the Sacred Alchemist King; Auorin. They are able to wield and a gift solely that belongs to them such as guardian, a healer etc... 
  • Prophet - Premonition
  • Evangelist - Telepathy,
  • Pastor - Meta-teaching
  • Teacher - Ability Teacher, limitation Defiance
  • Service - Serving Empowerment
  • Exhortation - Empath, Clairaudience, Clairempathy, Telempathy, Inspiration Inducement
  • Leading - leadership empowerment, leadership intuition,
  • Mercy - healing Prayer, disease detection
  • Wisdom - Peak Human Wisdom
  • Knowledge - Peak Human Knowledg, Peak Human Potential (limited to doctrine and truth
  • Faith - Belief (in Auorin) Empowerment
  • Healing - Healing Prayer/Voice/Kiss
  • Discernment - Supernatural Perception/Soul Reading/Lie Detection )limited to discerning a spirit’s, individual’s, teaching’s or motive’s if they are of Auorin)
  • Tongues - Omnilingualism


Fruits/Miracles: (powers based on the fruits of the spirit that just comes with being a Bright One (aka Christian)


Fruits are powers/signs that all true Bright Ones have. It shows/proves that you are one of them and often is shone in milestones of Love, joy, peace, patience, kindness, goodness, faithfulness, gentleness, and self-control. It is represent as light in 4 forms (Casting(star, sun, aurora), Reflecting(moon), Igniting (Fire)

When a milestone is hit or a connection is made, a Bright One

  • Shining(sun/star): is able to clarify and reveal truth and to inspire joy, hope and comfort
  • Reflecting(moon): is able to direct light down one's or another's journey or or to reveal the way to Auorin
  • Casting(aurora): is able to reveal their own fruits and spiritual testimony, growth and health in a massive way
  • Igniting(flames): is able to reveal the passion and purity of Auorin in them

Sorcery: (acquired powers discouraged by Auorin often replicating the Spirituals or stolen from the energy/life of Afaena or mythical creatures)


Sorcery is the dark power that is replicated, stolen, manipulated and learned from to gain abilities or enhance vocations with more power. In this story it is shed in an evil no-go light for all Bright Ones(Christians)


  • Replication: used to mimic a corrupted and perverted version of the spiritual gifts Auorin gives and the Fruits/Miracles of following him.
  • Stolen: used through sacrificing animals and people etc. and gaining any abilities from them.
  • Manipulated: user is able to use their powers through the compromise of another's morals, manipulation of another emotions and thoughts etc.

Wednesday, November 27, 2019

Land of Ansaris: Anthem Rise Academy Schools (Part One)

So I’m writing a story about people born with magical abilities who are in school for it but unlike Hogwarts it’s built like schools in Dinotopia; where they first learn basic math, history, science, language, then additionally my own ideas are they learn how to manage their magical skills, battle tactics and other skills like survival etc. But then after graduating what we would know as elementary school/primary school, that’s when they advance to the next level... they are transferred to their next school based on what traits the teachers in their personality as well as the element their magical abilities are based on... and that is where the graphs come in: The Trio of elemental schools are based on Earth, Sky, and Sea (inspired by Dinotopia as well as slightly on Avatar: The Last Airbender) There are two “guardian” houses in each climate... Earth has Gargoyle as the night guardian, Phoenix as the day, Sky has Dragon as the night, and Gryphon as the day, Sea has Merfolk/Siren as the night, and Nymphs (all nymphs) and the day. Once they go to the the “secondary/middle and high school” sect of the school (which requires they move to new locations based on the climates) they are sorted (not unlike Harry Potter and Tinkerbell in Fairy Hollow) in whichever house based on personality traits and on the abilities (by grabbing an artifact that shows their ability) thus they are chosen by day or night to go into their House and training as guardianship.

EARTH SCHOOL
Triune Characteristic: Soul (attuned to the world)

Home of the...: Engineers, Alchemists, Inventors, Geographers, Cartographers, Scientists, Men-at-arms, Spearmen/Billmen, Gatekeepers

Common Elements(aka the name of their abilities):Earth Manipulation, “Spell” Absorption, “Magical” Energy Absorption, Alchemy, Clay Manipulation, Forge Manipulation, Adaptive Learning, Craft Improvisation, Impossible Forging, Master Builder, Max Concentration Capacity, Omnifabrication, Quality Sense, Rapid Farbication, Weakness Detection, Object Creation, Crystal Manipulation, Gemstone Manipulation, Dust Manipulation, Explosion Manipulation, Magic Bomb Generation, Volatile manipulation and constructs, Lava Manipulation, Magma Manipulation, Mud Manipulation, Reinforcement, Sand Manipulation, Glass Manipulation, Shard Manipulation, Mirror Manipulation, Volcanic Fields Manipulation, 
 

House CinĂ¡ed (shi-naid)

Great-Light Type: Greater Light (Sun)
Guardian: Phoenix
Element: Earth (Fire/Ash)
Values: Perseverance and change

House Gelvira (geh-veel-rah)

Great-Light Type: Lesser Light (Moon)
Guardian: Gargoyle
Element: Earth (Stone)
Values: Vigilance & Truth

SKY SCHOOL


Triune Characteristic: Spirit (attuned to God)

Home of the...:  Dragon Riders, Gryphon Riders, Hatchery Nurses (to orphaned gryphons and dragons) Artists, Scholars, Scribes, Philosophers, Theologians, Librarians, Astronomers, Storytellers, Bards, Archers, Crossbowmen, Two-handed infantry, Watchmen

Common Elements(aka the name of their abilities): Air Manipulation, Art Manipulation, Artistic Intuition, Music Manipulation, Musical Enchantment, Performance Art Intuitive, Sound Manipulation, Vibration Manipulation, Conceptual Music, Enhanced/Supernatural Charisma, Persuasion , Enhanced Musicianship/Supernatural Musicianship, Blessing Inducement, Curse Inducement, Music Manipulation, Musical Empathy, Musical Inducement, Siren Song, Sonic Healing, Sonokinetic Combat,Sound Sculpting, Magic Instrument, Musical Weapon Proficiency, Autumn Manipulation, Eternal Autumn Inducement, Fatigue Manipulation, Rot Inducement, Fog Generation, Rain Creation, Wind Generation, Animal Animalia Manipulation,Animal Empathy (flying animals), Aurora Manipulation, Aurora Attacks, Aurora Constructs, Aurora Generation, Electromagnetism Manipulation to control auroras, Optical Phenomena Manipulation of auroras, Color Manipulation of auroras, Manipulate the properties of auroras, Move/lift auroras at nearly any speed whether in/on surface, air or water. One could even do this on vacuum of space if one has way to survive the experience, Elemental Flight using auroras, Matter Surfing using auroras, Aurora Mimicry, Rainbow Manipulation, Lunar Manipulation, Lunakinetic Combat, Lunar Empowerment, Lunar Healing, Sky Manipulation,  Solar Manipulation, Heliokinetic Combat, Solar Empowerment, Solar Healing, Solar Physiology, Vapor Magic, Weather Manipulation, Snow Manipulation, Avalanche Creation, Blizzard Creation, Snow Generation, Storm Manipulation, Meta Space-Time Manipulation, Space-Time Manipulation, Time Manipulation, Dream Inducement, Dream Manipulation, Nightmare Manipulation, Dream Materialization, Animal Magic (limited to dream-world animals), Architecture Manipulation (limited to dream-world architecture), Dream-World Manipulation, Plant Manipulation (limited to dream-world plants), Weather Manipulation (limited to dream-world weather)

House Jourdon (jor-don)

Great-Light Type: Greater Light (Sun)
Guardian: Gryphon
Element: Sky (Wind)
Values: Chivalric Loyalty & Courage

House Aneira (uhn-eye-rah)

Great-Light Type: Lesser Light (Moon)
Guardian: Dragon
Element: Sky (Fire)
Values: Honor & Protecting

SEA SCHOOL

Triune Characteristic: Mind (attuned to emotions)

Home of the...: Singers, Poets, Storytellers, Counselors, Sailors, Messengers, Healers, Gardeners, Apothecaries, Militia, Man-at-Arms, Cavalry, Oceanographers, (Under &)Sea Explorers

Common Elements(aka the name of their abilities):  Dance Combat, Dance Manipulator, Superhero Dancing, Performance Art Intuitive, Sound Manipulation, Vibration Manipulation, Conceptual Music, Enhanced/Supernatural Charisma, Persuasion , Enhanced Musicianship/Supernatural Musicianship, Blessing Inducement, Curse Inducement, Music Manipulation, Musical Empathy, Musical Inducement, Siren Song, Sonic Healing, Sonokinetic Combat,Sound Sculpting, Voice Manipulation, Emotion “magical” Manipulation, Vapor Magic, Weather Manipulation, Snow Manipulation, Avalanche Creation, Blizzard Creation, Snow Generation, Storm Manipulation, Flower Manipulation, Animal Manipulation (limited to garden animals), Architecture Manipulation, Garden Manipulation, Plant Manipulation (limited to garden plants), Cold Magic, Ice Manipulation, Aquatic Life Manipulation, Water Manipulation, Lake/River Manipulation, Ocean Manipulation, Marine Energy Manipulation, Liquids Manipulation, Attack Reversal, Counter-Force Manipulation, Damage Reflection, Power Reflection, Illusion Reflection, Health Manipulation, Cell Manipulation,  Medicine Manipulation, Supernatural Surgery, Bliss Inducement, Peace Inducement, Serenity Inducement, Advanced Empathy, Addictive Contentment, Emotion Absorption, Emotion Augmentation, Emotion Concentration, Emotion Creation, Emotion Detection, Emotion Field Projection, Emotion Focusing, Emotional Energy Manipulation, Empathic Healing, Empathic Energy Conversion, Subliminal Messaging, Emotion Aura, Emotion Empowerment, Empathic Regeneration, Intuitive Empathy, Social Cloaking, Emotion Empowerment, Magic Aura surrounds user based on emotional state, Emotional Power Link, Empathic Element Manipulation, Gain various powers, depending on what book they're in, Fictional Mimicry, Book Immersion, Book Jumping, Book Manifesting, Mirror Combat, Mirror Communication, Mirror Creation, Mirror Image, Mirror Imprisonment, Mirror Manipulation, Reflection Destruction, Reflection Manipulation, Arctic Manipulation, Bubble Manipulation, Animal Manipulation (limited to coastal animals), Coast Manipulation, Druid-like Powers, Cold Weather Manipulation, Winter Manipulation

House Asaaria (uh-saar-ee-uh)

Great-Light Type: Greater Light (Sun)
Guardian: Nymph
Element: Sea (Wind)
Values: Fellowship & Love

House Miramnisty (meer-amn-ist-ee)

Great-Light Type: Evening Light (Moon)
Guardian: Siren/Merfolk
Element: Sea (Water)
Values: Freedom & Wisdom



Inspired by: #harrypotter #wizardingworld #dinotopia #muneguardianofthemoon #avatarthelastairbender #wizard101 

Dedicated to: @icedragoncheetah (whose name was used as one of the guardian/houses which ironically means “much snow” and “honor” in Welsh.) and Savannah Starshine because she inspires me. 


 #prewriting #worldbuilding #earth #sky #sea #moon #sun #night #day #spirit #mindsoul #body #father #son #fellowship #holyghost #realmprotector #gargoyle #phoenix #dragon #gryphon #merfolk #siren #nymph

Land of Ansaris: Anthem Rise Academy Schools (Part Two)

S chool Locations The locations of each school/fortress are strategic positions. Moreover their positions are based on the trinity and fel...